Raid Overhaul 2.6.3

Please do not ask when mod authors will update their mods to 3.10 or if they can upload older versions of their mods.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

An overhaul to how raids function including raid timer being tied to your system time with an (almost) endless raid length, random events occurring throughout your raids, and a new themed trader to help you make your way through Tarkov.

To start, I want to give a huge thanks to Kobrakon (Immersive Raids) for the base of features that I've worked off of and CJ for being patient and helping me get this all up and running (teaching me tons along the way). Absolute legends and none of this would've been possible without them!!  <3


Hope you enjoy animelove


If you enjoy what I do and want to buy me a coffee to support my totally not an addiction, you can check out my ko-fi here => DJ's ko-fi <3


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  • Version 2.6.3

    HOTFIX

    • Left in an unfinished block of code from testing. Should be working properly now if you aren't using a progression mod.

    If you are using apbs or alp then this hotfix shouldn't effect you but users without a progression mod will need to update


    Back to the void animefingerdancing

  • Version 2.6.2

    CHANGELOG

    • Disabled pushing items to cases if svm or configurable inventories is detected.
    • Modified what legion data is being pushed to locations depending on if/what spawn mod is being used.
    • Fixed some (lots?) more bugs with the req shop and custom items.
    • Added a backpack size modifier and bot health modifier in the server config. This increases backpack sizes which I think fits better with the amount of loot you can get with the extended raid times. The health modifier just sets all bots to be at player health numbers. Nothing worse than wasting a 3 hour raid because a boss has 1200 health lmao
    • Removed a couple redundant features or features that were more trouble than they were worth. (Watch animations weren't working perfectly and would need a remake for 4.0.0 anyways so I just pulled them. Might add them back in the future, who knows)
    • Probably a bunch more shit I forgot. Ive been working on this for two months and changed 3800 lines of code. Idfk whats going on anymore lmao

    Rewrote the server component to utilize dependency injection and generally streamlined the code. (Not going to write specifics since there are a shit ton and it will only matter to like 0.0001% of people)

    Overall the mod should run better and load faster. The rewrites in the req shop and legion boss files will probably be the most impactful to players for compatibility and speed.


    THIS VERSION CHANGES THE FILE STRUCTURE AND FILE NAMES FOR 90% OF THE SERVER COMPONENT SO IT REQUIRES A FULL REINSTALL

    Delete the plugin folder from BepInEx/plugins/RaidOverhaul

    PrePatcher from BepInEx/patchers/LegionPrePatch.dll

    Server folder from user/mods/RaidOverhaul


    As always, I'm not actively here or working on this so just post issues on my github and I'll probably get to it at some point.

    Hope you enjoy kanalove


    Back to the void animefingerdancing

  • Version 2.6.1

    CHANGELOG

    • Fixed legion spawn chance and req shop rep not incrementing properly
    • Changed router for season progression so its a little less screwy
    • Moved seasons progression file since its not really supposed to be a config and moved the debug logging setting from the main config since it shouldn't need to be used outside of dev work

    Back to the void animefingerdancing

  • Version 2.6.0

    NOTES

    • Airdrop and Exfil crate events are borked atm so they are disabled.
    • Time Changes are also not working so disabled for this update however extended raid times should still function.
    • Legion progression is being wonky. Sometimes it updates per raid and other times it just refuses but I didn't want to hold back this update for something that isn't necessarily vital. I'll have the spawn chance fixed for the next update but for now it'll sit around 10-15%. You can set it to whatever you want in the legion chance file but it will reset once you kill legion.
    • Removed the seasonal event config options since lots of other mods do it in a more customizable way making this semi redundant.

    Outside of that everything should be functional and more polished than in previous iterations . There were a lot of smaller changes over the course of this update and some more items added in but I don't have a full list on hand so consider it a little surprise. Oops animeidk


    I wanted to push these versions out so I came back from my little hiatus but I do plan on going back to my break from modding Spt. I will try to work on the issues stated above alongside adding in the config ui when I get the urge and the time but I don't have a timeframe in mind.


    Take care folks <3


    Back to the void animefingerdancing

  • Version 2.5.1

    CHANGELOG

    • Fixed the error with scav runs
    • Clean legion from maps/zones post raid to hopefully avoid any more weirdness
    • Updated when the routers run. Initial setup will only run on launch with the other running on raid end as opposed to both running after raids. Oopsies
    • Updated from static methods where I could.
    • Utilizing my ref and logger classes for the legion class now so much cleaner all around
    • Updated most remaining logging to my logger class
    • Removed some old code and references to the famas and l85 (mostly commented out but it was bugging my ocd)

    Back to the void animefingerdancing



  • Version 2.5.0

    The big 3.9 update


    I know I'm quite late on this one but thank you all for your patience <3


    The full changelog is pretty extensive over the 7 or so test builds that I've worked through with a metric ton of changes so you can find it on my github page for this release here => https://github.com/KillerDJLan…rhaul/releases/tag/v2.5.0

    It's broken down per RC so there may be some duplicates of changes as I worked through things and all that jazz


    This will require a fresh install of Raid Overhaul (in case you have been using one of my prior test builds) so make sure you remove ALL the parts of that build prior to installing this. These files are located in user/mods/RaidOverhaul, BepInEx/patchers/LegionPreLoader.dll and BepInEx/plugins/RaidOverhaul


    I hope you all enjoy!

    Back to the void animefingerdancing

  • Version 2.2.1

    Changelog

    • Removed malfs from famas and l85 to fix animation lock issues.
    • Added a second boss json for Legion so you can now disable all custom items minus his facemask, the custom secure containers/armbands (since they are quest requirements/rewards) and req slips + forms since the shop relies on them.
    • Separated adding any item to special slots from the pocket changes so you can disable/enable each individually. It's now its own config option.
    • Added in a patch to make it so the item grids don't appear when an item is in your special slots. Ie backpacks, rigs. If it isn't searched the search prompt will still be there but it will all disappear once the grids are searched.
    • Added req slips to both wallets since they are currency for all intents and purposes.
    • Changed realism templates to fit into fontaines new format. No need to manually change presets anymore.

    Back to the void  animefingerdancing

  • Version 2.2.0

    Changelog


    Fix issues with boss currency/wallet weights


    Add in new option to disable legion before uninstalling. Requires you to run the server once after enabling the config option


    Small tweaks to some of the plugin code


    Updated the version numbers finally bonk


    Changed flea and handbook prices for the white flares to be more in line with the Req Shop. Will probably tweak it more in the future but idk. It's being obstinate about changing the actual flea offers


    Some smaller fixes to the server portion. Nothing of note, just my OCD


    Maybe some other shit I've forgotten, who knows. I'm a mystery \{~_~}/


    As always, let me know if you have any issues and I'll fix things when I get the time


    Back to the void animefingerdancing

  • Version 2.1.2

    Hotfix Changelog

    • Added Req Slips back into Quests
    • Fixed the Wallet loot errors
    • Reverted the req slips and forms back into info items but retained the stack sizes and background color stuff. Just for easier compatibility

    Big thanks to BlackDeathGER, Arvannis and Nick on discord for helping me track it down animebuttmove


    I hope that's really all the fixes I need for now lmao, back to the void  animefingerdancing

  • Version 2.1.1

    Removed Req Slips from the secure container quests to unbreak them.


    Added in a catch for adding the presets to the assort. If there is an error loading a preset it will just give a warning in the server and skip it so the server won't be stuck on loading/the assort will still populate.