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NOTE: this system is already used by Realism Mod, don't install both!
This is a substantial overhaul of how EFT's recoil system works. This recoil system works very similarly to Realism Mod's. If you already use that mod then you're not missing out on anything, don't install both.
Recoil:
The negative effects of recoil auto-compensation has essentially been removed and replaced with a traditional FPS recoil system where muzzle rise is consistent, no more pulling the mouse up and down to stay on target. Even iron sights are completely viable now, sights never don't get misaligned under recoil, the weapon no longer twists in strange directions acting like it doesn't have any stock. Single shots and burst no longer send the weapon's muzzle flying up for it settle back down in auto. Burst and semi auto is very snappy and superior to full auto in most cases.
For pistols and stockless/folded stocked rifles there is an optional hybrid system that combines the new recoil mechanic and auto-compensation. If you do nothing to control the recoil there will be a lot of muzzle flip and slow recovery. If you move the mouse to compensate for the recoil before and while firing there will be less muzzle flip and faster recovery. It takes getting used to but it makes such weapons a lot more interesting and skilful to use, giving a clear advantage to weapons that have a stock.
Customizable:
Recoil too easy or too hard to control? Well with the in game config menu you can tailor the recoil to however you want it. The recoil can be completely customized.
If you don't want the hybrid system, you can disable it in the config. If you do not want the new recoil mechanic you can set recoil climb multi and the s-pattern multi to 0 and then change the different recoil modifiers to your liking.
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M4 Semi Auto Controlled:
M4 Semi Auto Uncontrolled:
M4 Burst Controlled:
M4 Burst Uncontrolled:
M4 Auto Controlled:
M4 Auto Uncontrolled:
M45 Slow Controlled:
M45 Slow Uncontrolled:
M45 Fast Controlled:
M45 Fast Uncontrolled:
Can be disabled via config.
This feature is still WIP.
Recoil Overhaul:
Auto-Compensation has essentially been removed by making it very fast (base convergence stat is very high), and replaced with a traditional FPS recoil system where the weapon and player camera recoil together and make an S pattern. This fixes all issues that came from recoil auto-compensation without massively lowering the recoil which makes it far too easy to control and removes skill or player engagement from the equation.
Iron sights are completely viable now, sights never get misaligned under recoil, the weapon no longer twists in strange directions acting like it doesn't have any stock.
For pistols and stockless/folded stocked rifles there is a hybrid system that combines the new recoil system and auto-compensation. If you do nothing to control the recoil there will be a lot of muzzle flip and slow recovery (like how default EFT works). If you move the mouse to compensate for the recoil before and while firing there will be less muzzle flip and faster recovery. Recoil still climbs like with other weapons. It takes getting used to but it makes such weapons a lot more interesting and skilful to use, giving a clear advantage to weapons that have a stock. This can be disabled so that these weapons use the standard recoil system.
The recoil can be completely customized with the new config options. If you don't want the hybrid system, you can disable it in the config. If you do not want the new recoil system at all you can set recoil climb multi and the s-pattern multi to 0 and then change the different recoil modifiers to your liking so that it acts like unmodded EFT.
Note that weapons have not been individually balanced, they use BSG's base stats and are then modified on a per-weapon class basis. So any future balancing changes, or that of any other mod, will affect the recoil. However this also means the mod is highly compatible with future balance changes and mods because the config allows you to easily tweak the recoil.
Installation:
Extract and copy the contents of the download folder into your SPT directory. Make sure the 'RecoilStandalone.dll' file is in the BepInEx/plugins folder.
Config:
There is an in-game config menu for tweaking the recoil and a few other options. (press F-12 when in game, click outside of the menu to close). Some settings require a restart, all have tooltips explaining what they do.
Compatibility:
For Combat Stances you must make sure to install the compatibility plugin included with it.
Virtually any weapon mod should be compatible. I've tested SamSwat's weapons and they work fine. KMC should work too. Note: this doesn't mean that modded weapons are balanced.
There's no point using any other recoil tweaker mods unless they have options this mod doesn't, this mod's config should cover everything you need.
Recommended Mods:
- SamSwat's Increased FOV mod
- Geff Hannigan’s Scope Overhaul (updated version). Original upload.
- SamSwat's Reflex Sight Rework
- Amand's Graphics
- My FOV Fix
- My Realism Mod: if you want a more advanced version of this mod's recoil system, it's based on the system used by my Realism Mod.