Realism compatibility patch pack 3.3.1

Please do not ask when mod authors will update their mods to 3.10 or if they can upload older versions of their mods.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
  • Don't ask me for specific patch, I don't have time.

  • i delete all the comment about the patches i mention and i would like to apologize for asking too much...
    and i hope you forgive me.

    thank you for your hard work and i hope you and all the people here have a wonderful time in your places

    <3

  • Hey, what does realism must be last exactly mean? After all the other mods that this compatibility patch covers or on the last place?

    • After all gears/weapon mods that patch cover

    • Ok thanks for quick response. I love your mod and thank you for making it.

  • any idea why when i try to check for exampe wages of sin, the window pops up with broken stats, blabla mark and examine: [0] name?

    • okay, it has something to do with realism, and not the patch

    • probably a load order issue

  • Dumbass question: This is supposed to go into our installation of Realism after deleting its original user_template folder right?

    • yes

    • Yeah, I figured as much when the server console was telling me that "SPT_Realism" was missing a config.json file.

      Thanks

  • Hi, first of all thanks for your work in making all these weapons playable with Realism. I just came to ask if you were planning to make a patch for the Choccy Milk weapons too, no pressure ^^

  • Hey i have a wierd problem with the auto 5. every time i shoot the recoil on the gun wont reset to the center of the screen and just keep going up towards the sky with every shot. i have no idea if its the compat pack or conflicting mods.

    Wanna know if anyone have this problem with this specfic gun

    • New Realism recoil, not an issue.

    • Quote
      • Complete recoil rework: recoil has been completely refactored to address persistent bugs such as recoil suddenly driving upwards or downwards due to stutter or apps that take focus from EFT. It will feel different to some extent, as there is no vertical reset anymore.
    • I believe what the mean is not like the screen not going down to the original location, but instead the gun facing completely upwards after firing a few shots. If you bring magnum buck and no stock you can see what I mean, after firing your hands remain up in the air and you cannot see the gun when adsing or anything. The camera doesnt follow the browning like it follows other guns.

    • Do you have the same issue without the patch ?

    • That is exactly the issue i am having

  • first thanks for your hard work bro you making this game more fun by giving a patch of the weapons that doesnt have realism patch so thank you so much.
    second is there gonna be update for these weapons ( m1014 - scar-h - VERP 12 - VAL MOD3 )? because its really giving me blablabla error so i had to delete it ;-;

    • maybe later, I'm enjoying Kingdome Come Deliverance 2 actually

      Thumbs Up 1
    • all good bro 😎

  • Just a warning, the TGC link in the overview page just links back to this modpage

  • Nice, version 3.0.5 fixed the error (including TGC gasmasks stats missing), glad you figured it out bugcatlove

    Heart 1
  • dont know why 3.05 cause error "object reference not set to an instance of an object"

    when go back to 3.04, it is back to normal

    • you have to be more specific, I can do nothing with this information

  • I posted about an examine error (looks like this) on the Realism mod page mentioning that you had Epic's All In One listed as compatible and Fontaine told me to ask you about it. I did a clean install with Realism, your compat, and Epic's and every time I examine the Draco that examine error occurs that requires alt+f4'ing. I've tried both load orders as well.

    Do you have any idea why this might be happening and if you're able to replicate this?

    • Aie, yeah it definitely my fault, can you give me more information pls ?
      The draco is the AKSU .300 right ?
      Because the description is about the PP-19, but could be the bug.
      Is it happening with all other weapon from Epic, or just one specific ?

    • Found it, and should be fixed

    • Seems to be good! No guns in the handbook are causing that error so far.

      Thanks, DevilFlippy!

  • After some tests, seems like both error and TGC gasmask stats issues coming from Artem patch, removing it gets rid of both issues.

  • New version same error,


    C:\Jeux\SPT 3.10.5\user\mods\SPT-Realism\db\templates\user_templates: TypeError: Cannot read properties of undefined (reading 'ItemID')


    Deleted user template before updating, realism last in load order idk what more to do

    • idk I can't reproduce what you experienced.
      Send me your BepInEx/LogOutput.log just in case

    • Code
      use this feature for code </>

      But I don't find anything, make sure your mods are up to date, otherwise ignore the error.

    • Ok mb for the code format, everything is up to date so I'm just gonna ignore it I guess

  • Is there a plan to make SVM compatible too? More for the issue of Coop outputs and other values to make it more difficult.

  • Yeah, also still having an error mentioned below, and realism changes for gasmasks missing from TGC ones. Funny enough, it seems to only be the case for gasmasks from the mod, rest of the gear works fine.
    I somehow managed to start the server without getting an error once yesterday, by clearing cache over and over again, and even restarting PC, after which went to sleep. But today the issue was back both on previous and latest versions and nothing seems to help now bugcatohwhy

    • Yeah I'm working on gas mask overhaul actually, and to be honest I have no Idea why some people have this error. Send me your BepInEx/LogOutput.log just in case

    • Actually just fixed missing stats from TGC gasmasks: moving the mod below Realism in load order helped. It didn't help with the error, however, but I couldn't seem to notice any issues caused by it so far...
      Especially since my stats issue wasn't apparenly caused by it in the first place.

    • Realism have to be last in load order.

  • With this new update i have : Error processing files in directory C:\Jeux\SPT 3.10.5\user\mods\SPT-Realism\db\templates\user_templates: TypeError: Cannot read properties of undefined (reading 'ItemID')


    i didnt add anything and last version didnt have this errorfor me

    • try to delete the \user\mods\SPT-Realism\db\templates\user_templates, et reinstall the patch

    • just did it, same error

  • Fkn goat

    Heart 1
  • Thank you for the patches! It means a lot to me.

    • My pleasure. I started making them because I couldn't play Realism without your mods. Your work is incredible, thank you

      Heart 1
  • With 3.0.1 server throws this error after fully starting:
    Error processing files in directory D:\Games\Escape From Tarkov\user\mods\SPT-Realism\db\templates\user_templates: TypeError: Cannot read properties of undefined (reading 'ItemID')

    Also gasmasks from TGC mod don't have toxic/rads protection stats now as well it seems? At least the MCU-2/P I had doesn't have any now, but it had yesterday with 3.0.0

  • Sandcore HK416 has different stats compare to regular one

  • those this work with realism 1.4.4

  • Will this still work for the latest Realism update? Kinda wondering since one of the updates apparently had more weapon changes. Thank you!



    Edit: Apparently the file is offline? Fix pls lol

  • Any chance of updating the patch for RedCore Ported?

  • does this still work with realism 1.4.1 or is it already outdated

  • Why does the 2.0.5 firle download try to re-direct to log into my Microsoft account?

  • I cant seem to download version 2.0.2, it says that the file does not exist when I click on it.

    • Yeah, I lost my repo.
      I can reupload it a bit later if needed

    • Can you reupload?

    • I have time now, let me rewrite it and reupload.

  • I love you

    Heart 1
  • I assume 2.0.4 and 2.0.3 are still compatiable with Realism 1.3.1? Or do they only work with Realism 1.4?

    • they are compatible with realism 1.3.1, but not with previous version of Moxo-Pixel mods.
      So no.

  • at server start: Mod (Moxo Pixel Patch 2.0.4) doesn't contain package.json.

    BTW. folder "Moxo Pixel Patch 2.0.4" should go in to user/mods folder right?

    • NVM. I found solution in the comments

      Quote
      For users getting errors; put the SPT-Realism folder into user/mods.
      Thumbs Up 1