Kiki-AllTheBoss

  • kikirio added a new file:

  • kikirio added a new version:

  • kikirio added a new version:

    Quote

    Full refactor so will be no unintended bosses being spawned.
    Added cultists (will only spawn at night)
    Thanks to Fin, bourbon, CanopySheep, ENDR and probably several others that I am forgetting. For all the help in finding bugs, and suggestions for fixes.
    More to come ;)

  • kikirio added a new version:

  • Hey I am going to need to find and replicate this issue to be able to fix it.
    Can either of you recall what you were doing when this error occured?
    Is this repeatable for you? If so can you send me the config file from ATB, and your server logs?

  • Well that was totally not what i expected to be causing this issue, I had to log the entire output and go through it with a fine tooth comb to spot it. in the last function I missed a .toString() and it caused the bug fml. (first one below)

    function chooseZone(zoneList) {

    if (zoneList.length === 1) {

    return zoneList.toString()

    }

    let rand = getRandomInt(zoneList.length)

    let thisZone = zoneList[rand]

    zones.splice(rand, 1)

    return thisZone.toString()

    }


    I will post an update shortly. Thanks a ton for the help folks.

  • I literally understand nothing there :D But i am glad to help ;)

  • all the bosses spawn on there normal maps with a 50%

    \Aki_Data\Server\database\locations\<location name>\base.json

    look for :

    "BossLocationSpawn": [

    {

    "BossName": "sectantPriest",

    "BossChance": 20,

    "BossZone": "ZoneScavBase",

    "BossPlayer": false,

    "BossDifficult": "normal",

    "BossEscortType": "sectantWarrior",

    "BossEscortDifficult": "normal",

    "BossEscortAmount": "3",

    "Time": -1

    }

    ],

    Set "BossChance" to 50

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