Lotus 1.5.4

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Custom Trader with over 250+ Quests, 900+ sold and bartered items and a special keycard that gives infinite labs access.

Lotus' first Quest should show up at Player Level 5


Don't forget to make backups of your profile when adding / removing / updating any mods. Also check out all the different info tabs and read the pinned comment if you wanna report any bugs or issues to me ^^


Please check the "Installation" tab to see how to install Lotus properly


[tabmenu]

Also huge thanks to Virtual for his Custom Quest Loader

  • Version 1.5.4

    Always make backups of your profile when adding, removing or updating mods!


    For SPT 3.11


    Fixed Issues :

    - Added missing Saiga-12K full auto to the find & hand over objectives for the quest "Light Of The Lotus - Part 5"

    - Fixed an issue with Lotus quests that require finding vanilla quest items ( now they require to have their respective quests completed first ) let me know if i forgot some

    - Hopefully fixed the issues for some of the story-quests related to Therapist and Lotus, specifically "Justified Involvement"

    - Changed the AK-101 gunsmith objective for the quest "Tools To Work With - Part 4" which hopefully fixes the issue some people were having ( if anyone made translations, locales have to be updated for the AK-101 requirements )




    I have been kinda busy recently because of irl stuff

    so i didnt have that much time to work on fixes and testing stuff and especially not much time ( and maybe motivation due to mental health ) work on new stuff but eventually i should be ready to continue the main questline with lightkeeper ^^

  • Version 1.5.3

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    For SPT 3.11


    Fixed Issues :

    - Fixed an issue with the quest "Planting The Evidence - Part 2" where the "Extract from Labs" objective counted on customs

    - Fixed an issue with the quest "Tools To Work With - Part 8" where one of the questlocked rewards wasn't shown correctly

    - Added missing Saiga-12K Full auto shotgun to the remaining shotgun kill quests, enjoy ^^


    Changes & Balancing :

    - Changed the item value of the Lotus keycard

  • Version 1.5.2

    Always make backups of your profile when adding, removing or updating mods!


    For SPT 3.11


    Fixed Issues :

    - Fixed an issue with the quest "Planting The Evidence - Part 1" where you had to visit Sanitar's office more than once

    - Fixed an issue with the quest "Ideal For Someone With Taste - Part 7" where the objectives counted despite the player not having a specter scope equipped

    - Fixed an issue with quests that required finding dogtags where the found dogtags weren't counted anymore after handing them over ( thanks for breaking stuff again BSG )


    Changes & Balancing :

    - PMC Dogtags don't need to be found in raid anymore

    - Removed Initial Equipment from the quest "Throwing Out The Bait" because the gear was given out each time the quest was failed

    - The objectives for the quest "Search Warrant" don't need to be completed in one raid anymore because they were sometimes reset for some reason

  • Version 1.5.1

    Always make backups of your profile when adding, removing or updating mods!


    For SPT 3.11


    Fixed Issues :

    - Fixed an issue with the quest "Narcotic - Part 5" where the last few objectives were hidden and couldn't be completed

    - Fixed an issue with the quest "Checkmate - Part 5" where the last objective was hidden and couldn'nt be completed

    - Fixed an issue with the quest "Old But Gold - Part 4" where the quest was failed upon dying or using healing items ( this was not intended for this quest )


    Changes & Balancing :

    - The quest "Bandit Hunt - Factory Maniac - Part 2" now let's you wear the Atomic Defense CQCM ballistic mask instead of just the Tagilla welding mask + BOSS cap

  • Version 1.5.0

    Always make backups of your profile when adding, removing or updating mods!


    For SPT 3.11


    Fixed Issues :

    - Fixed an issue with the quest "Sending A Message" where it would fail instantly, now you need to avoid killing the cultist priest and can kill all the other cultists


    New Stuff :

    - Added 22 new quests
    - Added a bunch of the 16.0 items

    - Added lots of weapon lower receivers + their vital parts

    - Fully reworked the "Tools To Work With" questline
    - Fully reworked the "Eastern Reliability" questline
    - Fully reworked the "Professional Weapon Tester" questline
    - Fully reworked the quest "Light Of The Lotus - Part 2"


    Changes & Balancing :

    - Removed the quest "Arena Dogs"
    - Removed anything Bloodhound related
    - The quest "Land Full Of Shady People" now let's you pick either Knight / Pipe / Birdeye gear instead of all 3 at once

    - The quests "Throwing Out The Bait" and "Planting The Evidence - Part 1" accept any 9x39 weapons and ARS ARMA rigs now

    - The quest "Light Of The Lotus - Part 14" requires less kills now but the kill objective only shows up after completing the previous objectives

    - Quests that require you to find certain vanilla questitems don't need their respective quests to be started anymore

    - Added Vityaz, Saiga-9, Saiga-12k to "AK-Type Weapons"

    - Added the ability to wear 6B47 helmets for the quest "Bandit Hunt - Imports"

    - Slightly reworked the quest "Light Of The Lotus - Part 1"

    - Moved Zvezda Flashbang Rounds from LL2 to LL4

    - Changed the amount of kills needed for the quest "RUAF Infiltrator - Part 3

    - Changed the amount of kills needed for the questline "Taking Every Round Into Account"

    - Lots of locale changes for older quests since they had low quality descriptions

    - Lots of locale changes for quests that received lots of changes to objectives

    - Reduced the amount of skill XP given for most quest rewards

    - Renamed the questline "Know To Counter" to "Knowing How To Counter"

    - Renamed the quest "Shoot Like A USEC Hit Like A BEAR" to "One Shot, One Kill"

    - Renamed the quest "Not So Legal Operation" to "Absolutely Legal Operation"

    - Renamed the questline "Scav-Weapon Tester" to "Adapting To Bandits"

    - Renamed the questline "Professional Shooting" to "Professional Weapon Tester"

    - Changed the amount of kills needed for all of the "Knowing How To Counter" quests

    - Updated prices for items that cost dollars and euros

    - Changed a ton of quest images to better / higher quality ones

    Most things were tested, but I can't guarantee that all of them work flawlessly, let me know when something is broken

  • Version 1.4.10

    Always make backups of your profile when adding, removing or updating mods!


    For SPT 3.10 ( not for 3.11! )

    I was very busy the last few days so I didn't have much time to prepare for 3.11, so I wanted to get out a few last fixes for 3.10 before starting on updating Lotus to 3.11, thanks for the patience ^^


    Fixed Issues :

    - Fixed an issue with the quest "RUAF Infiltrator - Part 6" where only ground zero was counted in the last objective

    - Fixed an issue with certain quests having their objectives only count when finishing the quest in a single raid


    I hope these are all

  • Version 1.4.9

    Always make backups of your profile when adding, removing or updating mods!


    For SPT 3.10


    Fixed Issues :

    - Fixed an issue with the quest "Throwing Out The Bait" where none of the kills where counted no matter what gear was used
    - Fixed an issue with the quest "Planting The Evidence - Part 1" where it could not be restarted


    Changes & Balancing :

    - The quest "Okhotnik" gives out GSSh-01 headsets instead of Sordins now since they are the only headset that can be worn together with boonie hats since EFT 15.0 ( and no the headset doesnt need to be worn for the quest )

  • Version 1.4.8

    Always make backups of your profile when adding, removing or updating mods!


    For SPT 3.10


    Fixed Issues :

    - Fixed an issue with the quest "PMC Training - Infantry - Part 5" where only scav kills were counted, now all hostiles should count again

    - Fixed an issue with the quest "Bandit Hunt - Mall Maniac" where the quest was not obtained by completing the correct quest ( "Let The Hunt Begin - Interchange" ), which caused the quest to be available way too early

  • Version 1.4.7

    Always make backups of your profile when adding, removing or updating mods!


    For SPT 3.10


    Changes & Balancing :

    - The quest "Bandit Hunt - Mall Maniac" now let's you do the kills with Desert Eagle Pistols now since Killa can spawn with those since EFT patch 15.0 / 15.5

    ( added the information to the quest description, this will matter for translators )

    - The Questline "Know To Counter" accepts eliminating targets that wear armored facemasks and helmet faceshields aswell as the Caiman plate, SLAAP plate and the Bastion plate now since I saw a ton of people struggling with these quests, thanks for the feedback everyone ^^

    ( also changed the locales of the 3 parts, this will matter for translators )

    Also i only tested killa / maska faceshield, so i cant guarantee any of the other 21 visors and masks that i added are counted, feel free to let me know if they do ( but please make sure you actually headshot the targets if you report issues with these quests )

  • Version 1.4.6

    Always make backups of your profile when adding, removing or updating mods!


    For SPT 3.10


    Fixed Issues :

    - Fixed an issue with the quest "Silence Of The Night" where you wouldn't obtain the correct amount of ammo boxes from the initial equipment

    - Fixed an issue where the F4 Terminator backpack costs 595 roubles instead of dollars
    - Fixed an issue where basmach & gus caps costs 60 roubles instead of dollars

    - Fixed an issue with the quest "Carrier - Part 1" where you weren't able to turn in every variant of the Gruppa 99 backpacks


    New Stuff :

    - Added 20 new quests,

    3 side quests ( first quest should start after accepting the task "Pokloneniye - Part 1" ),

    and 17 story quests, ( the first quest should start after completing the task "Light Of The Lotus - Part 3" ), some quests also need certain vanilla quests to be completed first since these quests use the same questitems, keep in mind that some of these story quests have timegates, nothing too crazy, 30 minutes max. but incase you want to get rid of them, download Remove Time Gate From Quests and make sure it loads after VCQL, feedback on the story quests is apprechiated ^^

    - Added a few more items to Lotus' assort, a few of the new items aswell as existing items where locked behind some of the new quests


    Changes & Balancing :

    - The quest "Okhotnik" now let's you do the kills with the SKS, OP-SKS, SVT-40 and AVT-40

    - The quest "Bandit Hunt - Mall Maniac" now let's you do the kills with any variant of the AKMS and TT-33

    - The quest "Bandit Hunt - Factory Maniac - Part 2" now let's you do the kills with any variant of the AA-12 and AKS-74U

    - Changed the image for the quest "Russian Pitviper" to a more fitting one

    - Initial Equipment isn't shown as "found in raid" anymore ( the items obtained will still be fir tho )

    - Increased the price of apple, vita and grand juice

    - Increased the barter price for the Injector Case barter

    - Decreased the price of 23x75mm Barrikada Slugs

    - Moved 23x75mm Barrikada Slugs from LL2 to LL3

    - Moved T H I C C weapon case barter from LL3 to LL4

    - Moved T H I C C item case barter from LL3 to LL4

    - Moved weapon case from LL3 to LL4

    - Moved S I C C case barter from LL2 to LL3

    - Moved S I C C case from LL3 to LL4

    - Moved money case barter from LL1 to LL2

    - Moved sugar barter from LL1 to LL2

    - Moved thermal bag barter from LL1 to LL2

    - Moved thermal bag from LL2 to LL3

    - Moved magazine case barter from LL1 to LL2

    - Moved magazine case from LL2 to LL3


    Kill related tasks are untested as always, feel free to let me know if they work or not, almost all the other new tasks are tested tho

  • Hi guys,

    I decided to take a break for a while due to health problems, mentally + physically, and other irl related problems, mostly financial and social stuggles, I just wasnt able to find the motivation to work on anything really for a while now.

    If there will be a new SPT release please dont expect a quick update for some time ( depending on how things go on in my situation ), patience is apprechiated again.

    And a big thank you to all of you for helping me enjoy this project and helping me improve the mod in various ways, hopefully my situation improves and I can find the same motivation again as before <3

  • oh, here comes another bug... :* the "Search Warrant" get something wrong, seems like the hidden Laptop did not exist in the seaside house, though the map guide me to the correct place( of course, the same place as the package of "Seaside Vacation").

    • Hi, just tried it out on 3.11, seems to work fine, the laptop even spawns before completing the previous objectives, any chance you had the quest "seaside vacation" open / completed at the same time?

    • oh! i didn't notice that, probably to be like the situation u said: i completed "seaside vacation" before the "Search Warrant" told me to take the laptop. :S same problem like the confliction of the postman pat.

  • Why does my merchant show traders is currently unavailable?

    Is it because I installed other merchant mods?

    • Hi, could you describe the issue a bit more detailed? Additionally providing a modlist could help

  • Im having an issue where the messenger app is only using half of the window. You can still scroll and access the traders' messages (mostly), aside from Lotus who when you click on the conversation appears to have nothing.


    Looks like this:

    • delete the conversation

    • Fixed the "half-screen" messenger, but messenger is still scuffed. A few of the messages cant be scrolled to. Slider bar still moves but the messages don't follow.


      Profile is scuffed, I presume?

    • Yeah possibly something wrong with the profile itself

    • Figured. Discord is saying its normally due to removing a trader. I no longer believe its this mod. Thanks!


      If it turns out differently, Ill be back to report.

      Thumbs Up 1
  • Hey I came across an incomp with another mod. Apparently Lotus doesn't like AQP (Algorithmic Quest Progression) by Dewardian Dev. Which is strange considering 3.10 Lotus worked completely fine with it. Wondering in the future there maybe a fix for it. If not then oh well.

    • Hi, i havent personally tried it out but if i had to guess the issue could either be related to some of the quests that i added in 3.11 or something with the load order, try changing the load order around and see if that can help :thumbup:

    • Okay so from what I dug up; within the AQP mod there is a config.json and inside it there is a line called "enableOverhaulModule". It was set to true by default but once I rewrote it to false Lotus's quests start to appear once I finish New Contacts. Should I let Dewardian Dev know about this issue? Or is it a Lotus issue? everything seems to work fine once I disable that overhaul module.


      Thanks for the help and info :)

    • Glad it works now ^^ But im unsure what the actual cause of the issue is, I guess asking couldnt hurt tho

    • How does changing the overhaul from true to false change the way the AQP works?

    • Figured I'd chime in here. When it comes to AQP, setting enableOverhaulModule to false seemingly breaks most of its functionality (which shouldn't be very surprising, given the name of this parameter and the nature of the mod.)


      A new profile with AQP installed starts with traders locked, as the mod unlocks them through the edited questline progression. Setting enableOverhaulModule to false will unlock traders that the player isn't supposed to have unlocked yet with AQP and cause the game to use the standard questline progression once again.


      The problem is that for whatever reason, something in AQP is preventing Lotus' quests being accessible. While setting enableOverhaulModule to false makes her quests appear, returning the setting to true after accepting them / completing them does not allow her questline to continue. If someone wanted to use AQP + Lotus together, they'd need to constantly edit AQP's config file to receive her quests, complete them, and continue.

      Thinking 1
  • Is it possible to turn off all the trades? I love the quests offered by the trader, but for me personally, the trades make the game too easy. I know I can simply not buy anything from the trader, but I figured I'd ask.

    • Hi, unfortunately there isnt really an easy way to do that, i could only think of manually deleting all the things from the files but i really wouldnt suggest doing that unless you know what you're doing and how it works

    • Yeah I won't fuck with the files bc I would prob just break things. I appreciate it, though. Love the mod and your work regardless<3

      Thumbs Up 1
  • sorry for bothering you, but i found a bug(or maybe not?): i have finished the task "doing some digging", which meet the condition of "jusitified involvement"(therapist) and "state your business, doctor"(lotus), but only the later task was unlocked. :/


    according to the text, i guess Lotus' task means to take the therapist's one? but i cant do that since therapist's task is still locking. in fact, my freind told me that it may be a delay like the "gunsmith".

    • Hi, i think i messed up something with the IDs in the starting conditions, i can take a look at it real quick, thanks for the report :thumbup:

    • Alright i did some testing after applying a possible fix, looks like it works normally now, ill upload the fix later once im done change some of the gunsmith objectives

    • <3 :*

  • Hey, found another bug, you must love me :* . So, when it comes to the final quest for finding Lotus's men, if you have postman pat, the letter can only be found once. So you might want to use a different letter or a different item. I would suggest maybe using the letter from prapors "You've got mail" quest so there's no confusion.


    (I know postman pat is an early quest, I just was prioritizing other things. 8o)

    • Hi, it shouldnt matter as far as i know, you just need to grab it twice then, the quest "youve got mail" is on streets of tarkov and i want to avoid having anything streets related in lotus atm, i can take a look at it tho and see if everything works normally :thumbup:

    • Alright i tried it out and you were right, classic tarkov moment i guess, ill make the starting requirements have the quests which contain the respective quest items, thanks for the report ^^

    • No worries, you do great work.

      Thumbs Up 1
    • Can confirm, just ran into the same issue, died with the letter though and then it never reappered. Had Post-Man pat and that quest active at the same time. Couldn't fix it at all, had to give myself the letter 2 times so i could hand them in as they weren't spawning even after editing my profile

    • ill include the fix it in the next release

  • Where can i find quest weapon builds "Tools to work with" and "Getting familiar with weapons" for older versions of the mod? Is there any repository for 3.10 spt versions?

    • Hello, I believe i still have the images saved somewhere, I could upload them to the "Lotus" thread in the SPT discord server, builds for the questline "Getting Familiar With Weapons" should be the same in 3.10 and 3.11

      Heart 1
  • Hey, first of all I just want to say that the mod is really great — I really need more quests and it makes the gameplay a lot more fun. However, I do have a problem. In Lotus Fuelist Part 1, I can’t mark the fuel tank in the underground area. Is there a fix for this coming soon, or is it something on my end?

    • Hi, its usually a user error, likely a mod conflict or incorrect installation, make sure you fully installed virtuals custom questloader including the plugin ( VCQLQuestZones.dll located in BepInEx/plugins ), if you use fika in some way you need to make sure everything is installed on every client

    • "I loaded this mod with SP EFT Manager. The Virtual Custom Quest Loader was automatically loaded as well. I don’t know what to do, because I really want to play those 200 quests.

    • "The plugin was missing, and I’ve added it now. Hopefully everything works correctly now. Thank you!

      Thumbs Up 1
  • Hi, having the issue with Tools to work with - Part 4 as well.

    The exact attachments you have on mods page doesn't seem to be working anymore.


    Here's my build - https://kappa.lol/flzsIF.png (The weapon is brand new, 100% quality)


    Any recommendations would be amazing.

    • hello, i tried it out myself on 3.11.3 and it was accepted normally so it is likely a mod conflict, any mod that changes something about weapon / attachment stats could be the issue

    • Thats weird.


      Because a few other friends have this quest completed, and we are playing on the same server. Since then we haven't really added any new mods.

    • These are the mods we are using - if it helps


      https://kappa.lol/BOEWhX.png

      https://kappa.lol/urPxg3.png

    • hmm strange, well i could try looking at the traces and errors logs to see if they have any info on that, you could send them here by any chance?

    • I am very new to this - if you could guide me on how I can get them - that'd be amazing.

  • hello can someone help me with Tools to work with-part 2 I can't seem to figure out what I am doing wrong.
    https://drive.google.com/drive…jWkxMYZanT?usp=drive_link

    • hi, you can check the solutions for lotus' gunsmith tasks on the modpage, unfortunately i can't view your image so i can't look at the build

    • I fix it now you should do it because I can't see the solution to that mission

    • Oh i see, you're still on 3.10.x, which means the builds from the solutions wont work because the quests were reworked, you can still find the builds in the "Lotus" thread in the SPT discord server tho

    • THANK YOU. how do I join discord

    • i think if you press on "dashboard" located in the top row on this website there should be a link somewhere

  • hey im following your tutorial for the Tools To Work With - Part 4, and the ak 101 that you have there doesnt work with it, https://drive.google.com/file/…6vdElomN/view?usp=sharing there is a high resolution screenshot, dont know why it doesnt work. because it respect all the thing that it askes for

  • Hey, running into an issue unrelated to your mod.


    Im new to tarkov and spt, and ive installed 2 other vendor mods including this one, no issues at all but in the vender screen the go behinds my profile stats (where is shows your rep for vendor) so i cant click on it. is there a hot key for switching vender left/right? or am istuck with using only one vendor mod, cause thats about how much room i got before the profile stats starts to block my clicks.

    ty for the help

  • Hi, could it be that Lotus' added Quests can bug out the loading of the headless FIKA client somehow? After installing the mod, every so often the headless client cannot load past the Quest template loading.


    Is there a way I can help check that out?

    • Hi, unfortunately i cant help that much with fika, i tried out lotus with fika once and it worked without issues but im unsure about the headless client. Did you try out other traders too or was this issue just with lotus?

  • Sup once more, please add Saiga FA to shotgun kills quests, now it isn't there (close combats part 4 and maybe elsewhere)

    • yeah i forgot to add it, ill put the fix in the next release

  • Having a lot of issues with the quest "A Surprising Find". Been everywhere around the whole area under the 1986 but can't find the clue. Could someone tell me where exactly I need to be so I can confirm if there is something wrong with the trigger or not?

    • hi, you need to find a sealed letter, its in the little bunker with a scav body, its the same quest item as the one from the quest "Postman Pat - Part 1"

    • Thank you so much, my mind was still thinking the letter would be in the scavs jacket so only checked that spot

      Thumbs Up 1
  • The Saiga 12 Fullauto is not added to shotgun/12g kill quests and persumably AK-type kill quests.

    • hi, i checked again and they werent on shotgun kill quests yet but they were on ak-type weapons, ill include the fix in the next release, thanks for the report :thumbup:

  • Lotus fuelist part -1 on 3.11spt dont trigger the quest near the objective and cant place the item on fuel trailer.

    Something worng ?

    The hostiles part ive completed without problems.

    • hi, did you use something like dynamic maps or gamepanel hud to see if the quest location shows up on the map? if it doesnt show up it means its not working, make sure to have everything fully installed ( lotus + lotus questfiles + virtuals custom questloader including the plugin ), if you're using fika you need to do this on all clients, hope this can help :thumbup:

    • Yes, i use dynamic maps, and the quest wont appear on map. and the first part of the quest have worked good (kill hostiles)

      I use sp-eft manager to install all the mods.

      When i've installed the lotus he automatically install the virtual quest loader, perhaps something is missing using these method to install plugins?

    • yeah i wouldnt recommend using anything automatic for this just to be safe, i suggest installing lotus + vcql manually again and see if it works then ^^

    • i think was missing dll on BepInEx\plugins for the VCQL.


      Now is working and appears on dynamic maps.


      Thank you for the help.


      <3

      Thumbs Up 1
  • Hey, I have an issue with `Tools To Work With - Part 4`

    I followed your guide, and she don't want to take my AK-101. She did for the AK-102

    ">postimg.cc


    ">postimg.cc

    • hello, is there any chance you could provide a higher quality image? its really low res on my end so its hard to see whats wrong


      also a modlist / logs would help a lot ^^

  • Did the last version fixed the conflict?

  • Sup, "Quick Trip to Ultra", can't complete the first part about office. I suppose I was literally everywhere I could be in and around that power station, though still have no checkmark of completion, though have exfil subtask checkmark. And also there is no marker on Dynamic Maps for the quest

    • hi, if theres no marker on dynamic maps ( assuming that quest markers are enabled, should be by default ) it means the questzone doesnt work, possible mod conflict, maybe if you're using fika, make sure you have virtuals custom questloader fully installed including the plugin and all lotus questfiles ( specifically the lotus_zones file located in the zones folder of VCQL )

      Heart 1
    • hmmm, yep, was missing plugin on headless client, ty

      Thumbs Up 1
  • hey :) just wana report a bug. the quest 'ready for battle' you have to find in raid dogtags and hand them in. both are separate objectives.


    Say I have 4/8 dogtags in my inventory, it shows 4/8 dogtags found but when I give them in, it goes to 0/8 found and 4/8 handed in. so you end up having to hand 8 in and then have another 8 in your inventory.

    • hi, i took a look at it and it seems like bsg probably messed up something with certain quest objectives again, ill fix the issue and include it in the next release, thanks for reporting :thumbup:


      also by any chance did you encounter this form of problem with quests that require finding and handing over items other than dogtags?

  • So, I accidently downloaded lotus before VCQL, or at least.. I think. I installed lotus to the correct path and i can physically go into the quest assort file and see that they at least exist. most say started or success for some reason, but when I launch the SPT server with VCQL loaded first and Lotus loaded last or anything in between, it says 0 custom quests loaded, 0 custom quest/trader images, as well as 0/0 in the in game trader menu even when past level 5. I've checked and I don't have any mods or settings that screw the mod up as far as I can tell. What specifically happens when you load the mods up first? I.E. a folder/file it generates I can create/input directly that's missing, or some other way to manually correct this?

    If I have to reinstall, how would I do that as well?


    (just saw this happens with all traders not just lotus)

    • Allllright, I found the magic.


      So apparently when I was downloading all of my mods I either 1) completely missed the VCQL files because I skipped them or didn't know what the VCQL was at the time, or 2) downloaded the VCQL files for my traders and then installed the VCQL which somehow overrided those files I put before it. Went back into the original mod download and grabbed the VCQL files, copied them into the VCQL mod and voila , it worked.

      Thumbs Up 1
  • Hello, I'm having trouble with the "Checkmate Part 5" mission. I've done everything indicated in the mission, but for some reason it won't let me complete it. I'm looking forward to your feedback.

    Attached is a screenshot of the mission window.

    30CxpmG

    • hello, you need to update lotus, the issue got fixed recently :thumbup:

    • I updated to the latest version and the problem was solved, thank you very much.

      Thumbs Up 1
  • Why is the quest "Old but Golden, Part 4" failing?


    I shot four bandits from the PPSH at Customs, and after the raid, the message was that the mission had failed.

    • hi, you need to update lotus to the latest version

  • Hey, I am having issues with the "tools to work with" quest
    While the USP worked without issue, I am having trouble with the PP-19 one

    it says this for the requirements: screenshot requirements

    and this is what i have on it: screenshot build

    which adheres to all requirements, but it just doesn't want me to turn it in.
    the Belomo is a compact collimator, I have a standalone WMX200 Flashlight on it
    100% durability, folded recoil of 306, weight of 1.5, folded ergo of 59.5, and because folded 2 width space, and a 30 round standard magazine, but it doesn't let me turn it in, i don't know why

    EDIT: The "getting familiar with weapons" quests do work, and they also require a compact collimator, so the Belomo does work. so i don't know.

    • hi, theres a EFT issue with the WMX200 flashlight, ingame it says its a "flashlight" but actually it counts as a tactical device for some reason, so you need to use one of the 25mm flashlights from skier level 1


      theres also a tab on the modpage which has all the solutions for every gunsmith task ^^

    • yup, that fixed it.
      the fact that is listed wrong in game is dumb, but also not an issue you can do anything about
      thnx for the repsonse

      Thumbs Up 1
  • Hello, I recently started out SPT and have done a fair bit of trouble shooing to get things how i like it. However I noticed when i try to look into questing for Lotus, AES and a few other custom traders. The only issue that I'm having is i can only see my custom quests for scorpion and none of my others I believe the second trader mod I added was lotus so i was wondering if anyone else has run into this problem or just me?

    • hi, what level is your character? the first quest should show up at level 5 - no other requirements, also make sure you have everything installed properly ( Lotus + Lotus' questfiles which are included here + Virtual's custom questloader ), also the spt server tells you if any / how many quests were loaded ^^

      Heart 1
  • I have been unable to put any markers down on the fuel tank on ground zero. or the light of the lotus markers

    • Same here, cant do fuelist part 1 because you cant drop the marker down on the tanker, nor get the "locate the fuel trailer" subobjective done

    • hi, are you using fika by any chance? otherwise logs / full modlist could help and make sure you have virtual's custom questloader correctly installed ( including the .dll file in bepinex/plugins )

    • No, nothing like that. im not sure

    • I did the instructions for both correctly

    • one way to check if the zones work is with a mod like dynamic maps which shows quest locations on the map, if they dont show up it means something is broken

  • I seem to be getting a compatability error with something in SVM. Not sure what though, i run various settings changed and one of them spits out an error on launch.


    any ideas?

    • Did you check the information under Overview/Known issues?

    • check out the known issues tab, there should be all the infos on that ( at least on the issues reported and confirmed so far )

    • Thanks for getting back to me.


      I double checked the settings and had unticked the wrong one, however once i did that it just crashed on program start, local server fired up ok and no warnings in the server.


      But i think it may have been a version issue, i realised i was running 3.11.1, updated to the latest version and that seems to have sorted it.