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Posts by jbs4bmx
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In your server log, there is this:
Error: Unsupported issue: Expected "," or "}" but "F" found. (please open an issue at the repo)
I would start by looking at what you edited... you're missing a comma somewhere. -
Is it normal that I do not have the possibility to add items to my stash ?
Does anything happen when you click on "Adding items" on the far right side of the window?
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The issue appears to be with the MTs-255-12 Cylinder from the 12ga revolver shotgun in your inventory.
It looks like it bugs out if you have empty chambers and store it in your stash.
Try editing your profile and remove this item from your inventory.
Item ID: 60dc519adf4c47305f6d410dItem Name: mag_mc255_ckib_mc255_cylinder_std_12g_5
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Server shows as 0KB in your screenshot... Server.exe should be around ~61,700KB, give or take.
Looks like an error occurred during extraction.
If you used the default zip extraction utility built into Windows... don't.
Extract the files using 7zip. -
SPO incorporates the following mods...
Le_Kaiju's AmmoPouch + API Port for latest AKI
ThatGuyXIV's Random Loose Loot Generator
JoshJ5Hawk's Super Items
You may be doubling up on something if you have SPO and one of or more of the mods it has built-in. -
jbs4bmx added a new file:
QuoteExtra armor for all of your body parts based loosely on the technology from the novel Dune!
This mod adds a custom armband that has all of the properties of armor and has configurable options so you can customize it to your liking.
Details:
Customizable armor zones, price, durability, and more...
- Raise or lower the durability.
- Set which armor zones (armor colliders) you want to protect.
- Change armor material, class, or type.
- Raise or lower item weight.
- Increase or decrease blindness protection.
- Change loyalty level requirement.
- Raise or lower the price.
- Edit the item look using the "PreFab" option. (Currently 19 options available. 1 option pending.)
- "God Mode" can be enabled to prevent all "throughput" damage (the small amount of damage that gets through armor).
Body Part Armor Zones (Armor Colliders) Head ParietalHead, BackHead, HeadCommon Neck NeckFront, NeckBack Eyes Eyes Ears Ears Jaw Jaw Back SpineTop, SpineDown Arms LeftUpperArm, LeftForearm, RightUpperArm, RightForearm Sides RightSideChestUp, RightSideChestDown, LeftSideChestUp, LeftSideChestDown Front RibcageUp, RibcageLow Pelvis Pelvis Buttocks PelvisBack Legs RightThigh, RightCalf, LeftThigh, LeftCalf Derived Work:
For examples of armbands being used as armor, see the following mods:
NAME Author Notes Holtzman Shield @jbs4bmx An armored armband mod with configurable properties. Body Blessings @ShadowXtrex Includes custom armbands. Single Player Overhaul (SPO) @gabe_over Implements a modified version the Holtzman Shield mod. Limb Armor @Rhyufer & @Felyx Implements modified versions of armbands. Configuration:
JSON
Display More{ "ArmorCoverage": { // Customize Holtzman Shield armor protection areas. // This value must be true or false. "Head": true, "Neck": true, "Eyes": true, "Ears": true, "Jaw": true, "Arms": true, "Front": true, "Back": true, "Sides": true, "Pelvis": true, "Buttocks": true, "Legs": true }, "ArmorAmount": { // Customize Holtzman Shield armor durability level. // This must be a whole number ranging from 1-9999999. "Durability": 100000 }, "Resources": { // Customize Holtzman Shield item properties. "ArmorClass": "10", "ArmorMaterial": "Ceramic", "ArmorType": "Heavy", "ItemWeight": 0.01, // This is the amount of protection from bright lights. // This must be any number value between 0 and 1 (e.g., 0, 0.25, 0.5, 0.8, 1, etc.) "BlindnessProtection": 1, // I recommend keeping this at or below 100 // This must be a whole number ranging from 1-2000. "RepairCost": 100, // Customize trader (Ragman) properties "traderPrice": 1000, "traderLoyaltyLevel": 1 }, "PreFab": { // If more than one is set to 'true', then PreFab will revert to default (Evasion). "Evasion": true, "Alpha": false, "DeadSkul": false, "TrainHard": false, "TwitchRivals": false, "Bear": false, "Kiba": false, "Labs": false, "RFArmy": false, "TerraGroup": false, "Untar": false, "USEC": false, "Blue": false, "Green": false, "Red": false, "White": false, "Yellow": false, "Unheard": false, "Arena": false, // The following item(s) is(are) not yet part of the game. (WIP - Ignore for now.) "BlackDivision": false }, "GodMode": { // Disable damage dealt by blunt force trauma. "BluntForce": true, // (WIP) Disable damage from projectile penetration of armor. // This value is a work in progress and is not currently implemented in this mod. - Please ignore for now. "Penetration": false }, "Blacklist": { // Set to 'true' to disable item spawning on PMC or Scav bots, or to remove from global loot pools. "pmc": false, "scav": false, "globalLoot": false } }
Pro/Con List:
PRO - Additional armor without the weight constraints or debuffs to movement.
PRO - You can survive some of the scariest fire fights of your life with this armor fully configured to protect all areas.
CON - Does not protect against grenade (both thrown and launched), land mine, or claymore explosives.
CON - Does not protect against fall damage.
CON - This gets the lowest priority when wearing other armors or helmets. In the event that you are wearing other armors or helmets, damage will occur to your PMC when attacked.
Incompatibilities:
SPT Realism Mod by Fontaine
Requires the installation of ArmBandCore BepInEx client mod.
Extract the contents of the zip file to the "root" of your SPT folder.
- The same location as 'EscapeFromTarkov.exe', 'SPT.Launcher.exe', and 'SPT.Server.exe'.
Edit the configuration file to your desired state.
Step 1: Remove any and all HoltzmanShield items from your inventory.
Step 2: Exit the game. Before logging out, Clean your temp files via the Launcher.
Step 3: Delete 'HoltzmanShield' folder from the "[SPT]/user/mods" folder.
Mod Source: Github
Compatibility with other mods is neither expressed nor implied. (Attempts will be made to correct this, but cannot be guaranteed.)
Support is neither expressed nor implied. (There is no guarantee of expedited or resultant service.)
Support is definitely NOT given to earlier versions of the mod.
If you would like to report an issue, please keep the report short and concise.
- Reporting of issues is okay.
- Reporting on mod incompatibility is okay.
- Complaining about how the mod functions, whether good or bad, is NOT okay.
- Be civil or you will be ignored.
Thank you to the following for their assistance in helping to develop or improve this mod:
@ShadowXtrex
@sugonyak
MongoDB IDs generated for this mod:
66087622e26587d9430a1cfb = Holtzman Shield
660876222a48cf3590ed6b71 = [Reserved]
660876224523d1be0cf69a78 = [Reserved]
6608762242c17093d5ebfa86 = [Reserved]
6608762264b20d7efc83a915 = [Reserved]
This is definitely not required and you have every right to ignore this tab, but if you would still like to buy me a coffee, I'd greatly appreciate it. Any and all proceeds will go towards further development/maintenance of mods.
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I believe settings for live are now stored in "C:\Users\{username}\AppData\Roaming\Battlestate Games\Escape from Tarkov\Settings"
"shared.ini" and "local.ini" don't seem to be used anymore and instead there are now 5 files instead of 2.
1. Control.ini
2. Game.ini
3. Graphics.ini
4. PostFX.ini
5. Sound.ini
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You can reference my batch file to create yours.
It's a bit convoluted, but here it is...Code
Display More@echo off title "SPT-AKI Start Up Script" :: SYNOPSIS :: Launches a game! :) :: DESCRIPTION :: This script launches the SPT-AKI server and then starts the game launcher. It has basic logging. :: OUTPUTS :: {ScriptDirectory}\Start_SPT-AKI.log :: NOTES :: File Name: | Start_SPT-AKI.bat :: Author: | jbs4bmx :: Date: | [DMY] 18.10.2020 :: Edit: | [DMY] 28.12.2020 :: Script V.: | 0.3 :: Help Requests: | discordapp.com/users/510535592833056777 | guilded.gg/u/jbs4bmx :: License: | https://opensource.org/licenses/MIT | Copyright (c) 2020 jbs4bmx :: ---------------------------------------------------------[Initializations]-------------------------------------------------------- set ver="0.3" setlocal enabledelayedexpansion :: ----------------------------------------------------------[Declarations]---------------------------------------------------------- set server=%~dp0Server.exe set client=%~dp0Launcher.exe set log=%~dp0Start_SPT-AKI.log :: -----------------------------------------------------------[Execution]------------------------------------------------------------ ::verify files exist echo.Verifying game files... if not exist %server% ( echo.^[ERROR^] Server.exe is missing or incorrectly placed. echo.^[ERROR^] Server.exe is missing or incorrectly placed. >> %log% ) else ( echo.^[SUCCESS^] Server.exe found. echo.^[SUCCESS^] Server.exe found. >> %log% ) if not exist %client% ( echo.^[ERROR^] Launcher.exe is missing or incorrectly placed. echo.^[ERROR^] Launcher.exe is missing or incorrectly placed. >> %log% ) else ( echo.^[SUCCESS^] Launcher.exe found. echo.^[SUCCESS^] Launcher.exe found. >> %log% ) ping -n 3 127.0.0.1 >NUL 2>&1 || ping -n %1 ::1 >NUL 2>&1 :: Launch Game Server echo Starting Server... start "Server" /i Server.exe if errorlevel 0 ( echo.^[SUCCESS^] Server started successfully. echo.^[SUCCESS^] Server started successfully. >> %log% ping -n 20 127.0.0.1 >NUL 2>&1 || ping -n %1 ::1 >NUL 2>&1 :: Launch Game Client echo.Starting Launcher... start "Launcher" Launcher.exe if errorlevel 0 ( echo.^[SUCCESS^] Launcher started successfully. echo.^[SUCCESS^] Launcher started successfully. >> %log% ping -n 3 127.0.0.1 >NUL 2>&1 || ping -n %1 ::1 >NUL 2>&1 ) else ( echo.^[ERROR^] Failed to start Launcher successfully. echo.^[ERROR^] Failed to start Launcher successfully. >> %log% pause ) ) else ( echo.^[ERROR^] Failed to start Server successfully. echo.^[ERROR^] Failed to start Server successfully. >> %log% pause ) echo.Exiting script... ping -n 3 127.0.0.1 >NUL 2>&1 || ping -n %1 ::1 >NUL 2>&1 echo.>> %log% popd exit 0
I then create a shortcut to the batch file and pin it to the Start Menu.
It also logs the activity in case you need to go back to it... it's simple, but it does what I need it to do.
Log output looks like this...Code
Display More[SUCCESS] Server.exe found. [SUCCESS] Launcher.exe found. [ERROR] Failed to start Server successfully. [SUCCESS] Server.exe found. [SUCCESS] Launcher.exe found. [SUCCESS] Server started successfully. [SUCCESS] Launcher started successfully. [SUCCESS] Server.exe found. [SUCCESS] Launcher.exe found. [SUCCESS] Server started successfully. [SUCCESS] Launcher started successfully.
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Looks like Senko fixed it.
Fix here: https://mods.sp-tarkov.com/fil…g-for-aki-1-6-0/#versions -
jbs4bmx added a new file:
QuoteThis is a mod that buffs the current in-game medical items to be more useful for quick or casual players. You can modify some of the properties of medical items by changing the values found in the configuration file. Changes include:
- Reduced usage time on all medical items.
- Sanitar's items have been debuffed to prevent him from healing too rapidly.
- CMS and Surv12 surgery kits have been buffed to prevent most or all loss of HP for the blacked out body part that they repair.
- Med Kits can be configured to heal fractures and blacked out body parts.
- Med Kits now include positive effects such as pain relief, radiation treatment, and contusion healing.
- All items have configurable HP resource rate and/or number of uses.
- All items with lasting positive effects have configurable durations. For example:
- Pain relief provided by pills or stims
- See item 5 above.
List of items that currently are able to, or can be configured to, repair a blacked out body part.
Item Potential HP Loss (percent) Salewa Up to max of 30% IFAK Up to max of 20% Sanitar's IFAK Guaranteed loss of 25-75% AFAK 0% Grizzly 0% CMS Up to max of 10% Sanitar's CMS Guaranteed loss of 10-70% Surv12 Field Surgery Kit 0% Configuration:
Edit the included config file to enable/disable modifications and even raise or lower some of the modification values.
JSON
Display More{ "MedKits":{ "Ai2": { // Soviet AI-2 Medkit "Enable": true, "hpResource": 250, "hpResourceRate": 20, "Duration": 180, "AddStopLightBleeding": true, "AddStopHeavyBleeding": true, "HealOverTime": false, "HealOverTimeDuration": 120 }, "Car": { // Swiss Safe 2-in-1 First Aid Kit (Car Medkit) "Enable": true, "hpResource": 500, "hpResourceRate": 40, "Duration": 180, "AddStopHeavyBleeding": true, "HealOverTime": false, "HealOverTimeDuration": 120 }, "Salewa": { // SALEWA - First Aid Kit Waterproof "Enable": true, "hpResource": 1000, "hpResourceRate": 50, "Duration": 180, "AddFixFracture": true, "AddFixDestroyedPart": true, "HealOverTime": false, "HealOverTimeDuration": 120 }, "Ifak": { // Individual First Aid Kit (IFAK) "Enable": true, "hpResource": 1000, "hpResourceRate": 100, "Duration": 180, "AddFixFracture": true, "AddFixDestroyedPart": true, "HealOverTime": false, "HealOverTimeDuration": 120 }, "Sanitar": { // Sanitar's AFAK "Enable": true, "ResizeTo1x1": true, "hpResource": 2000, "hpResourceRate": 5, "Duration": 15, "AddStopLightBleeding": true, "AddStopHeavyBleeding": true, "AddFixFracture": true, "HealOverTime": false, "HealOverTimeDuration": 120 }, "Afak": { // Advanced Individual First Aid Kit (AFAK) "Enable": true, "hpResource": 1500, "hpResourceRate": 100, "Duration": 180, "AddFixFracture": true, "AddFixDestroyedPart": true, "HealOverTime": false, "HealOverTimeDuration": 120 }, "Grizzly": { // Sportsman Series Grizzly Medical Kit "Enable": true, "hpResource": 5000, "hpResourceRate": 125, "Duration": 180, "AddFixDestroyedPart": true, "HealOverTime": false, "HealOverTimeDuration": 120 } }, "Pills": { "Analgin": { // Analgin (Actually illegal to purchase in real life!) "Enable": true, "hpResource": 24, "Duration": 360, "AddEnergyIncrease": true, "EnergyIncrease": 15, "HydrationBurn": -2, "AddRadExposureFix": true }, "Augmentin": { // Augmentin Anti-Biotics "Enable": true, "hpResource": 45, "Duration": 360, "EnergyIncrease": 15, "HydrationBurn": -2, "AddRadExposureFix": true }, "Ibuprofen": { // Ibuprofen "Enable": true, "hpResource": 90, "Duration": 360, "AddEnergyIncrease": true, "EnergyIncrease": 15, "HydrationBurn": -2, "AddRadExposureFix": true } }, "Bandages": { "Aseptic": { // Medpride Conforming Stretch Gauze "Enable": true, "hpResource": 8, "AddStopHeavyBleeding": true }, "Army": { // Russian Individual dressing bag PPI AB-3 "Enable": true, "hpResource": 4, "AddStopHeavyBleeding": true } }, "Splints": { "Splint": { // EVERLIT Survival 36 Inch Splint "Enable": true, "hpResource": 8 }, "AluminumSplint": { // Archer Medtech Universal First Aid Splint - Moldable Aluminum "Enable": true, "hpResource": 8 } }, "Topicals": { "Vaseline": { // Norka Vaseline cosmetic "Mink" "Enable": true, "hpResource": 10, "Duration": 360, "EnergyBurn": -2, "HydrationBurn": -2, "AddRadExposureFix": true }, "GoldenStarBalm": { // Golden Star Balm "Enable": true, "hpResource": 10, "Duration": 360, "EnergyBurn": -2, "EnableHydrationBurn": true, "HydrationBurn": -2, "AddRadExposureFix": true } }, "SurgicalKits": { "CMSSurgicalKit": { // Tactical Surgical and Suture Kit "Enable": true, "hpResource": 10, "AddStopLightBleeding": true, "AddStopHeavyBleeding": true, "AddFixFracture": true }, "SanitarSurgicalKit": { // Also based on the Tactical Surgical and Suture Kit "Enable": true, "ResizeTo2x1": true, "hpResource": 8, "AddStopLightBleeding": true, "AddStopHeavyBleeding": true, "AddFixFracture": true }, "Surv12FieldSurgicalKit": { // 12 Survivors First Aid Rollup Kit "Enable": true, "hpResource": 12, "AddStopLightBleeding": true, "AddStopHeavyBleeding": true } }, "Tourniquets": { "Esmarch": { // Blood Loss Arterial Bleeding Rubber Band (aka Soviet Pink Tourniquet Esmarch) "Enable": true, "hpResource": 5, "AddStopLightBleeding": true }, "CalokB": { // Celox V12090 Blood Clotting Granule Applicator and Plunger "Enable": true, "hpResource": 5, "AddStopLightBleeding": true }, "Cat": { // North American Rescue NAR CAT Tourniquet "Enable": true, "hpResource": 5, "AddStopLightBleeding": true } }, "Injectors": { "All": { // This setting is a WIP. It has not yet been tested. "AllInjectorsSpawnEverywhere": false }, "Morphine": { // Morphine Injector "Enable": true, "hpResource": 4, "Duration": 360, "HydrationBurn": -2, "EnergyBurn": -2 }, "Sj1": { // Combat Stimulant Injector SJ1 TGLabs "Enable": true, "hpResource": 4 }, "eTGchange": { // Regenerative Stimulant Injector eTG-change "Enable": true, "hpResource": 4, "Duration": 360 }, "Sj6": { // Combat Stimulant Injector SJ6 TGLabs "Enable": true, "hpResource": 4 }, "Sj9": { // Combat Stimulant Injector SJ9 TGLabs "Enable": true, "hpResource": 4 }, "Propital": { // Propital "Enable": true, "hpResource": 4, "Duration": 360 }, "Zagustin": { // Hemostatic Drug Zagustin "Enable": true, "hpResource": 4, "Duration": 360 }, "Adrenaline": { // Adrenaline Injector "Enable": true, "hpResource": 4, "Duration": 360 }, "Meldonin": { // Meldonin "Enable": true, "hpResource": 4 }, "Ahf1m": { // AHF1-M "Enable": true, "hpResource": 4 }, "bTG": { // 3-(b-TG) "Enable": true, "hpResource": 4 }, "Norepinephrine": { // L1 (Norepinephrine) "Enable": true, "hpResource": 4, "Duration": 360 }, "p22": { // P22 "Enable": true, "hpResource": 4 }, "Obdolbos": { // Cocktail "Oldolbos" "Enable": true, "hpResource": 4 }, "Mule": { // M.U.L.E. stimulator "Enable": true, "hpResource": 4 }, "xTG12": { // Antidote xTG-12 "Enable": true, "hpResource": 4 }, "Obdolbos2": { // Obdolbos 2 "Enable": true, "hpResource": 4 }, "Sj12": { // SJ12 TGLabs "Enable": true, "hpResource": 4 }, "Perfotoran": { // Perfotoran (Blue Blood) "Enable": true, "hpResource": 4, "Duration": 360 }, "Trimadol": { // Trimadol "Enable": true, "hpResource": 4, "Duration": 360 }, "Pnb": { // PNB "Enable": true, "hpResource": 4, "Duration": 360 }, "a2bTG": { // 2A2-(b-TG) "Enable": true, "hpResource": 4 }, "Ebudal": { // Ebudal "Enable": true, "hpResource": 4, "Duration": 360 }, "ModInjectors": { // All custom injectors from mods. // This setting is a WIP. It has not yet been tested. "Enable": false, "hpResource": 4 } } }
Pro/Con List:
PRO - You can enable only the medical items you want buffed.
PRO - Medical item buffs will give you the opportunity to go longer in game.
PRO - Increased hpResourceRate in config can increase how much of your body parts are healed during each use.
CON - Using medkits with the "heal fractures" and/or "heal blackedout limbs" options enabled will cause your PMC to stop moving while using them.(Patched)CON - Can be too OP for hardcore players.
Incompatibilities:
No known incompatibilities.
Extract the contents of the zip file to the "root" of your SPT folder.
- The same location as 'EscapeFromTarkov.exe', 'SPT.Launcher.exe', and 'SPT.Server.exe'.
Edit the configuration file to your desired state.
Delete 'MedicalAttention' folder from the "[SPT]/user/mods" folder.
Delete 'MedicalAttention.dll' file from the "[SPT]/BepInEx/plugins" folder.
Mod Source - Medical Attention: Github
Reference - SuperIFAK: Github
Reference - SuperAFAK: Github
Compatibility with other mods is neither expressed nor implied. (Attempts will be made to correct this, but cannot be guaranteed.)
Support is neither expressed nor implied. (There is no guarantee of expedited or resultant service.)
Support is definitely NOT given to earlier versions of the mod.
If you would like to report an issue, please keep the report short and concise.
- Reporting of issues is okay.
- Reporting on mod incompatibility is okay.
- Complaining about how the mod functions, whether good or bad, is NOT okay.
- Be civil or you will be ignored.
This is definitely not required and you have every right to ignore this tab, but if you would still like to buy me a coffee, I'd greatly appreciate it. Any and all proceeds will go towards further development/maintenance of mods.
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The loot tables are set low on purpose.
You can edit the Loot Multiplier Chance in each of the location files yourself or just wait for Ereshkigal's AKI Configurator mod to be updated which is the better option imo.